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In tables this is shown as Q1+Loc1(T1)+Loc2(xT2). Most stages have whirlpools that spawn monsters after a specified amount of time. The base stats of enemies can be viewed in the monster information tab in the information screen. Experience rewarded for fighting is determined by the level difference of the combatants and the base level and exp rewarded of the enemy.
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The enemy level cap can be removed on a second and subsequent playthroughs. Enemies have a minimum level of the stage level and a maximum level of the stage level +10, there are some exceptions. The levels of enemies in stages are the average level of your 5 highest level characters that are not at working at your shop. Gathering spots are shown when they are in a zone of moving of any character, mining spots only shown if they are in a zone of moving of characters that have Mining skill. Each stage has several spots where you can get resources. Maps that are not replayable are those with no global location and those with no home base available. You can replay most maps as many times as you want to gather items/resources. The character and map type is noted under Type.
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Some maps are restricted to specific story lines, while others are Free Maps, which do not have any bearing on the story. Info Bugs Contents Įach location on global map can contain several stages, that are unlocked as you gather/complete quests or progress further into the story.
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Quests FAQ & Autolevelling Script Guide and Tips General and Leveling Earning Money Equipments Misc. Navigation: General Info Characters Gameplay Stages/Arena Workshop Enemies (Full) Enemies (Vanilla) Items Consumables Weapons Accessories Clothes Furniture Materials Important Alchemy Consumables Weapons Accessories Clothes Furniture Important Skills Stats God Catching Alchemy Meister:Stages Full EDIT COMMENTS SHARE
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